#3
This play was seen in post #138. There's a window to hit VD on the hi-low read. Kap doesn't pull the trigger.


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Originally posted by thl408:Kap under pressure
#4
This play was broken down by Cossell (and seen in post #137). Cossell thinks Kap had a window to hit Crabs (bottom of screen) on the In route. I don't think Kap had time because he would have really risked getting hit as he threw the ball, had he hung in there to throw the ball. Kap faced pressure fairly quickly here and is sacked.
Great analysis. I'm glad that after 14 pages of highly detailed and insightful discussion, this was the conclusion you could draw from it.Originally posted by pickle:Based upon all of you excellent analysis it seems that Kap thinks he is superman and can win games by himself. The ultimate team sport needs Kap to run the offense, not try to be the offense.
Originally posted by TheRickestRick:
I apologize in advance as I've avoided the internet and TV for the first half of this week.but for Jed and THL, was my assumption correct about the second half?
Did the bears dare us to find the 3 on 2 in coverage and sell out against plays they felt confident we were going to run. In my mind there was one play in particular where we showed trips to the bottom of the screen (on tv) and yet there was no audible, no nothing but running the play the bears were prepared for. Im doing my best not to be harsh on our OC (and I admit I may hold roman more accountable than most) but it seems to me like we are always playing into the opponents hand and our basic instinct is "try and stop us" but in todays NFL that is BS.
Originally posted by DeUh:
Originally posted by TheRickestRick:
I apologize in advance as I've avoided the internet and TV for the first half of this week.but for Jed and THL, was my assumption correct about the second half?
Did the bears dare us to find the 3 on 2 in coverage and sell out against plays they felt confident we were going to run. In my mind there was one play in particular where we showed trips to the bottom of the screen (on tv) and yet there was no audible, no nothing but running the play the bears were prepared for. Im doing my best not to be harsh on our OC (and I admit I may hold roman more accountable than most) but it seems to me like we are always playing into the opponents hand and our basic instinct is "try and stop us" but in todays NFL that is BS.
Originally posted by thl408:After watching how Kap handles cover3 versus CHI, I think Kap's development as a pocket passer is cursed by his running ability. When traditional pocket QBs feel the heat in the pocket, they learn to get rid of the ball faster because there is no other option. Kap has a fantastic second option, his legs. So instead of hanging in the pocket, he looks to "checkdown" to his scrambling ability - sometimes too quickly. I think there are two ways his development can go, like a fork in the road. He can continue to fall back on his scrambling when there's some heat in the pocket, or he can stick it out in the pocket and practice throwing into holes in the coverage, learning to throw with anticipation.
In the CHI game, there wasn't really much to decipher in terms of "what coverage is CHI playing?". It was basically cover3 all night. Kap needs to be faster identifying the holes and throw it into that hole if the play design asks for a WR to run into that quiet area. There were indeed routes (passing plays) being run into the holes of CHI's cover3 last Sunday. Trust that the CBs are playing with a certain leverage when cover3 is called. Trust that the underneath LBs are in a certain position, with certain spacing in between them, which provides an understanding for where the passing lanes are to the intermediate routes (behind LBs, in front of safeties). Elite QBs carve up zone coverage because they understand the holes and passing lanes of each coverage type. I like that Kap has a lot of film to look at from the CHI game. It's up to more coaching and more learning now.
There is simply too much grass for 7 zone defenders to cover, provided the Oline allows the routes to develop. To visualize, the grey areas are the open areas/throwing lanes in cover3.