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Originally posted by NCommand:
Balance is. And that's usually what Kyle strives for. We say run centric (compared to the rest of the league which is pass centric) but it's pretty close in the end.

Or pass centric because their Qb is choosing to pass more than run.
Originally posted by 9ers4eva:
Originally posted by NCommand:
Balance is. And that's usually what Kyle strives for. We say run centric (compared to the rest of the league which is pass centric) but it's pretty close in the end.

Or pass centric because their Qb is choosing to pass more than run.

Whatever you need to tell yourself.
Originally posted by NCommand:
Whatever you need to tell yourself.

Don't need to tell myself anything. It's what it is.

Maybe when Kurt Warner breaks down the Dolphins offense and shows it to you on video you'll listen.
Originally posted by 9ers4eva:
Originally posted by NCommand:
Whatever you need to tell yourself.

Don't need to tell myself anything. It's what it is.

Maybe when Kurt Warner breaks down the Dolphins offense and shows it to you on video you'll listen.

No need. You'll most likely see it in a few weeks. And your theory was already debunked anyhow.
  • thl408
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  • Posts: 33,071
Originally posted by BleedsRedNGold:
Originally posted by NCommand:
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.

Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.

You need absolute precision by everyone.
Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.

How is this so different than passing plays? Is McG blows a pass block, the play has a big chance of failing. If all the players execute, but Aiyuk has the pass doink off his shoulder, that's a failed play. If everyone executes a good playcall, but the QB misses the read or butchers the throw, that's a failed play. The main player that makes potential failed pass plays look successful is the QB. I'm sure there have been situations where it's a poor playcall versus the coverage, or failed pass block but the QB uses his ability to be a playmaker and makes the coach look good.

Using that same analogy for run plays, if Brendl blows a block, a run play with the potential for a chunk gain is just a short gain. On a running play, the player that makes potential failed run plays look successful is the RB.

Execution is always important whether it be run play or pass play. There is one equalizer in all this, and it's having a player that makes something awesome out of nothing. I would not put Jimmy in that category. I would put Eli/CMC in that category. (yes, I saw the throw to RayRay)
Originally posted by thl408:
Originally posted by BleedsRedNGold:
Originally posted by NCommand:
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.

Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.

You need absolute precision by everyone.
Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.

How is this so different than passing plays? Is McG blows a pass block, the play has a big chance of failing. If all the players execute, but Aiyuk has the pass doink off his shoulder, that's a failed play. If everyone executes a good playcall, but the QB misses the read or butchers the throw, that's a failed play. The main player that makes potential failed pass plays look successful is the QB. I'm sure there have been situations where it's a poor playcall versus the coverage, or failed pass block but the QB uses his ability to be a playmaker and makes the coach look good.

Using that same analogy for run plays, if Brendl blows a block, a run play with the potential for a chunk gain is just a short gain. On a running play, the player that makes potential failed run plays look successful is the RB.

Execution is always important whether it be run play or pass play. There is one equalizer in all this, and it's having a player that makes something awesome out of nothing. I would not put Jimmy in that category. I would put Eli/CMC in that category. (yes, I saw the throw to RayRay)

I think the argument here is that passing plays in general are less complex and harder to screw up than complicated zone run plays.
  • thl408
  • Moderator
  • Posts: 33,071
Originally posted by a49erfan77:
Originally posted by thl408:
Originally posted by BleedsRedNGold:
Originally posted by NCommand:
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.

Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.

You need absolute precision by everyone.
Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.

How is this so different than passing plays? Is McG blows a pass block, the play has a big chance of failing. If all the players execute, but Aiyuk has the pass doink off his shoulder, that's a failed play. If everyone executes a good playcall, but the QB misses the read or butchers the throw, that's a failed play. The main player that makes potential failed pass plays look successful is the QB. I'm sure there have been situations where it's a poor playcall versus the coverage, or failed pass block but the QB uses his ability to be a playmaker and makes the coach look good.

Using that same analogy for run plays, if Brendl blows a block, a run play with the potential for a chunk gain is just a short gain. On a running play, the player that makes potential failed run plays look successful is the RB.

Execution is always important whether it be run play or pass play. There is one equalizer in all this, and it's having a player that makes something awesome out of nothing. I would not put Jimmy in that category. I would put Eli/CMC in that category. (yes, I saw the throw to RayRay)

I think the argument here is that passing plays in general are less complex and harder to screw up than complicated zone run plays.

Is that true? I didn't know that.
Originally posted by thl408:
Originally posted by BleedsRedNGold:
Originally posted by NCommand:
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.

Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.

You need absolute precision by everyone.
Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.

How is this so different than passing plays? Is McG blows a pass block, the play has a big chance of failing. If all the players execute, but Aiyuk has the pass doink off his shoulder, that's a failed play. If everyone executes a good playcall, but the QB misses the read or butchers the throw, that's a failed play. The main player that makes potential failed pass plays look successful is the QB. I'm sure there have been situations where it's a poor playcall versus the coverage, or failed pass block but the QB uses his ability to be a playmaker and makes the coach look good.

Using that same analogy for run plays, if Brendl blows a block, a run play with the potential for a chunk gain is just a short gain. On a running play, the player that makes potential failed run plays look successful is the RB.

Execution is always important whether it be run play or pass play. There is one equalizer in all this, and it's having a player that makes something awesome out of nothing. I would not put Jimmy in that category. I would put Eli/CMC in that category. (yes, I saw the throw to RayRay)

I would rather have a negative 3 yards on a 1st down run than an 8 yard sack. But maybe that is just me.
Originally posted by thl408:
Originally posted by BleedsRedNGold:
Originally posted by NCommand:
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.

Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.

You need absolute precision by everyone.
Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.

How is this so different than passing plays? Is McG blows a pass block, the play has a big chance of failing. If all the players execute, but Aiyuk has the pass doink off his shoulder, that's a failed play. If everyone executes a good playcall, but the QB misses the read or butchers the throw, that's a failed play. The main player that makes potential failed pass plays look successful is the QB. I'm sure there have been situations where it's a poor playcall versus the coverage, or failed pass block but the QB uses his ability to be a playmaker and makes the coach look good.

Using that same analogy for run plays, if Brendl blows a block, a run play with the potential for a chunk gain is just a short gain. On a running play, the player that makes potential failed run plays look successful is the RB.

Execution is always important whether it be run play or pass play. There is one equalizer in all this, and it's having a player that makes something awesome out of nothing. I would not put Jimmy in that category. I would put Eli/CMC in that category. (yes, I saw the throw to RayRay)

Aside from the league favoring the pass (clearly) in penalties alone, the difference in an explosive in a pass vs. run is a run needs to funnel not only through our whole OL, but their DL and it requires all our receivers blocking down the rest as well. The odds of one piece not hitting is very high. In a pass, especially with our 2.62s TT is it's shorter, safer and our YAC specialists just need to break one tackle for it to become an explosive. Not that we haven't seen fails there too but it's just a whole lot easier to get explosives with a pass these days. And they don't need to be low % plays either to get them.
Originally posted by YACBros85:
I would rather have a negative 3 yards on a 1st down run than an 8 yard sack. But maybe that is just me.

That's fair. Plus the holding penalty is 10 yards. That's stupid brutal. False start. We specialize in both (26 through 9 games).
Originally posted by NCommand:
Originally posted by YACBros85:
I would rather have a negative 3 yards on a 1st down run than an 8 yard sack. But maybe that is just me.

That's fair. Plus the holding penalty is 10 yards. That's stupid brutal. False start. We specialize in both (26 through 9 games).

Holding is called on both run and pass plays and so are false starts.
Originally posted by YACBros85:
Originally posted by NCommand:
Originally posted by YACBros85:
I would rather have a negative 3 yards on a 1st down run than an 8 yard sack. But maybe that is just me.

That's fair. Plus the holding penalty is 10 yards. That's stupid brutal. False start. We specialize in both (26 through 9 games).

Holding is called on both run and pass plays and so are false starts.

True. Illegal shifts/motions. Delay of game. Now I'm curious which get called more. More penalties in run/pass? We'd be an interesting case study given we're as close to 50/50 as it gets.
[ Edited by NCommand on Nov 18, 2022 at 11:48 AM ]
Originally posted by NCommand:
Originally posted by YACBros85:
Originally posted by NCommand:
Originally posted by YACBros85:
I would rather have a negative 3 yards on a 1st down run than an 8 yard sack. But maybe that is just me.

That's fair. Plus the holding penalty is 10 yards. That's stupid brutal. False start. We specialize in both (26 through 9 games).

Holding is called on both run and pass plays and so are false starts.

True. Illegal shifts/motions. Delay of game. Now I'm curious which would get called more. More penalties in run/pass? We'd be an interesting case study given we're as close to 50/50 as it gets.

I think you are just grasping at straws at this point. I am not saying we should run it 100% of the time on first down. Obviously we should be looking for a more balanced attack on 1st down since it is a neutral down as far as run and pass are concerned. I just had no issue with the run heavy gameplan against the worste run defense in the NFL. Did it work out in our favor in the first half? No. But we made up for it in the second half and dominated TOP and out gained the opponent by 150 yards.
YAC, just looked this one up.

From a couple seasons ago. I'm not sure how this has worked out in reality since, though.

https://blogs.cornell.edu/info2040/2019/09/21/offensive-holding-and-the-run-pass-ratio/

Offensive Holding and the Run/Pass Ratio

This football season, the NFL has made a change in the rules that is causing the offensive holding penalty to be more stringently enforced, especially on run plays. Josh Hermsmeyer at FiveThirtyEight argues that this new rule could incentivize teams to attempt pass plays more often as the increased likelihood of a holding call will decrease the expected value of a run play for the offense:

NFL teams hardly need further incentive to call more pass plays, but nevertheless, here is potentially another reason to move away from the run game. Teams that pass more often than they run would stand to benefit the most from the new emphasis on back-side holding. Perhaps the officials will do what analysts have been unable to do all these years; that is, finally convince the NFL to reevaluate the frequency with which they run the ball.
[ Edited by NCommand on Nov 18, 2022 at 11:58 AM ]
Originally posted by BleedsRedNGold:
Originally posted by NCommand:
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.

Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.

You need absolute precision by everyone.
Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.

?
I'm not sure where this is coming from. Teams that run primarily zone-run are:
KC
CHI
DEN
GB
LA
LA
SF
CAR
PHI
DAL
ATL
DET
NE
MIA
NYJ
SEA
ARI
JAX

Then there's 50/50 kind of teams
BUF
WAS
TB
NYG

The wide-zone has been sweeping through the league again since Kyle was in ATL

I have a real hard time with, "the scheme is too complicated".
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