Originally posted by NCommand:
Originally posted by thl408:
Originally posted by BleedsRedNGold:
Originally posted by NCommand:Which probably makes it a terrible scheme. When everyone needs to win their assignments, you're going to have a piss poor offensive performance every week. This is probably the main reason a lot of teams don't use the Zone Run scheme. It's way too complicated even when you have the bodies to run it. With the league nerfing the chop block outside the numbers, it really neutered the outside zone run.
Great stuff and even better eye. Even that first RPO might have won outside on the pass. No doubt the run is where the 2 weeks were focused on.
Panelli showed a few weeks ago how close these explosives are on the screen game too...just a slightly different angle by Banks (example) and it's a long TD.
You need absolute precision by everyone.
How is this so different than passing plays? Is McG blows a pass block, the play has a big chance of failing. If all the players execute, but Aiyuk has the pass doink off his shoulder, that's a failed play. If everyone executes a good playcall, but the QB misses the read or butchers the throw, that's a failed play. The main player that makes potential failed pass plays look successful is the QB. I'm sure there have been situations where it's a poor playcall versus the coverage, or failed pass block but the QB uses his ability to be a playmaker and makes the coach look good.
Using that same analogy for run plays, if Brendl blows a block, a run play with the potential for a chunk gain is just a short gain. On a running play, the player that makes potential failed run plays look successful is the RB.
Execution is always important whether it be run play or pass play. There is one equalizer in all this, and it's having a player that makes something awesome out of nothing. I would not put Jimmy in that category. I would put Eli/CMC in that category. (yes, I saw the throw to RayRay)
Aside from the league favoring the pass (clearly) in penalties alone, the difference in an explosive in a pass vs. run is a run needs to funnel not only through our whole OL, but their DL and it requires all our receivers blocking down the rest as well. The odds of one piece not hitting is very high. In a pass, especially with our 2.62s TT is it's shorter, safer and our YAC specialists just need to break one tackle for it to become an explosive. Not that we haven't seen fails there too but it's just a whole lot easier to get explosives with a pass these days. And they don't need to be low % plays either to get them.
Okay you are referring to explosives. To that, I think that the main factor - not only factor, main factor - in this 2022 offense not getting more explosives in the passing game is due to Jimmy not seeing/attempting the throws necessary to make it happen. If your counter is that there is no need to throw it downfield 15 yards, just throw slants and screens then have the YAC Bros do the rest, then I understand your point in wanting to throw more. For this LAC game, LAC is better defending the pass than stopping the run so that may have played a factor in the gameplan.